AI Insights · Timothy · April 2023
Top 5 City Building Games on Android in Slovakia - Q1 2023
Discover the performance trends of the top 5 city building games on the Android platform in Slovakia during the first quarter of 2023, with insights on downloads, revenue, and active users.
The first quarter of 2023 has seen interesting trends for the top city building games on the Android platform in Slovakia. Here’s a breakdown of their performance in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Land of Empires: Immortal from Nuverse experienced a notable increase in weekly revenue, starting at around $111 in early January and peaking at $565 in mid-March. Weekly downloads showed a decline over the quarter, beginning at 74 in mid-January and decreasing to 24 by the end of March. Active users peaked at 102 in late January but saw a gradual decline to 57 by the end of the quarter.
SimCity BuildIt by ELECTRONIC ARTS maintained a steady revenue stream, hovering around $250 weekly for most of the quarter, with a slight dip to $188 in mid-March. Weekly downloads peaked at 207 in late January and fluctuated around 150 in the following weeks. Active users saw a steady climb from 1.6K in early January to nearly 1.9K by the end of the month, and then stabilized around 1.6K towards the end of the quarter.
The Simpsons™: Tapped Out, another title from ELECTRONIC ARTS, showed consistent revenue performance, peaking at $329 in early February and maintaining around $170 in the latter part of the quarter. Downloads varied, reaching a high of 193 in late January before settling around 100 by the end of March. Active users started at 1.1K in late December and saw a gradual decline to 974 by the end of the quarter.
Global City: Building Games from MY.GAMES B.V. saw its revenue peak at $283 in late December, but it generally hovered around $130 through the quarter. Downloads surged to 723 in early January but dropped significantly to around 100 by the end of March. Active users followed a similar trend, peaking at 1.5K in early January and decreasing to 573 by the end of the quarter.
Legend City by Neorigin Games Publishing had a relatively modest performance, with weekly revenue fluctuating around $100, peaking at $151 in early February. Active users saw a consistent decline from 227 in late December to 167 by the end of March.
For more detailed insights and data, visit Sensor Tower.